Visual Studio

Welcome to the Visual Studio UserVoice site. Let us know what you would like to see in future versions of the Visual Studio suite of products. This site is for suggestions and ideas. If you need to file a bug, visit the Visual Studio Connect site: http://connect.microsoft.com/visualstudio.

ASP.NET Runtime/Web Tooling suggestions have moved! All your ideas, including your votes, have been transferred and are searchable in the ASP.Net Uservoice forum. Please submit any new ASP.NET Runtime/Web Tooling suggestions, or vote on existing suggestions by going to http://aspnet.uservoice.com.

We look forward to hearing from you!

Thanks – Deon Herbert
Visual Studio Team

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  1. Fix some big issues with the new Graphics Debugger

    The new Graphics Debugger is nice, but is lacking in a couple of key areas that really hurt debuggablility.

    1. There seems to be no way to look at the shader microcode for a shader from either the object or device context windows. In PIX you could click on a shader and see the microcode immediately. The only way you seem to be able to see microcode on a shader is to start debugging a draw call. This takes a while and is really annoying when you're just doing a spot check to see if the right shader is on…

    7 votes
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      0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
    • Make VS work better with MVC

      This is inspired by https://connect.microsoft.com/VisualStudio/feedback/details/532873/browse-with-menu-not-available-in-mvc-applications

      I'd also want this feature, but before that I want VS IDE to be able to read MVC project structure correctly, so that when I hit "F5" when I'm viewing a .cshtml file, it'll try to bring me to \{controller}\{view} instead of trying to map to non-browsable \View\{viewname}.cshtml file.

      7 votes
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        0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
      • Debugger's "QuickWatch" windows Intellisense navigation.

        I opened the "QuickWatch" window in VS 2012, type the name of some string variable, and pressed ".". Intellisense popup appears.
        In VS 2010, in this case when you press Up or Down keys, you can navigate in opened popup.
        But when I tried to do this in VS2012, it just selected my string variable.
        For details, please see this post: http://social.msdn.microsoft.com/Forums/en-US/vsdebug/thread/b5d59531-d71c-4d86-99d9-29f48e6f1b6b

        7 votes
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          4 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
        • quit stealing focus when a breakpoint is hit - I am not always just sitting and waiting.

          Quit stealing focus when a breakpoint is hit. I am not always just sitting and waiting. I might be in outlook or some other program typing away and presto! I am now typing into some source file. File gets checked out of TFS, code is "modifed" and I have to wait wait wait until the edit&continue debugging finishes its preliminary work. Once I have control, I have to undo the edit and undo the TFS checkout.

          Just blink the VS icon in my task bar like other apps that want attention when a breakpoint trips. Please.

          7 votes
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            2 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
          • F5 debug/deploy to remote PCs and virtual machines

            F5 debug/deploy should be able to install my application to a remote PC or virtual machine, that is running the same or a different version of Windows. Much like F5 debug/deploy for Phone can deploy my app onto the phone device or emulator ahead of running. And just like it can deploy apps to Windows Azure.

            For virtual machines, Visual Studio should interface with popular machine monitors such as Hyper-V and VMWare, so it can launch and provision a VM instance, not just connect to an already-running VM.

            6 votes
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              0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
            • Support dependent debugger breakpoint

              Ofter useful set breakpoint that will only trigger after another breakpoint. Please support set child breakpoints that will trigger only after parent breakpoint trigger.

              For example bug in often called function F2(), that called indirectly from function F1(). I can't set breakpoint directly to F2() because it's called very often before F1(). So I need set breakpoint to F1() and then when it triggers to F2()

              6 votes
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                1 comment  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
              • Integrated Apache Web Server

                You could add an integrated apache web server as part of Visual Studio for debugging within the software. Rather than installing other software such as 'XAMPP' or 'WAMP'.

                6 votes
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                  0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                • Debugg the code without break Point

                  I need the solution for the below problem,I have the solution file which contain aspx page like home, login, main.. After login the home page will be redirected.if suppose am I put the break point in the login page code behind, after complete login action the home page loaded. I have some logic in the home page load event. I would like the load event also automatically execute step by step. because my actuall solution file contain more the 30 pages so I can't able to find which page code behind run at this time. Overall my need is in…

                  6 votes
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                    0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                  • Enable awareness of "tabs" in web browsers when debugging multiple targets

                    When you set your solution to have multiple startup projects and those projects are web applications, I would like to be able to have the web-based targets open in 1 instance of a browser but in multiple tabs.

                    6 votes
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                      0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                    • Fix the Dll Search path when debugging C++ applications.

                      The debugger currently looks for dlls in the location of the .exe file, change it or add the option to search the Working Directory for any dll files required by the application.

                      6 votes
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                        0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                      • Add the ability to compare regions of memory

                        Often I find it would be useful to compare two regions of memory during debugging. The interface could be as simple as edit controls for address 1, address 2, and length, and then below a visual-diff of the HEX representation of the memory blocks.

                        6 votes
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                          0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                        • Edit & Continue in async methods

                          When working with many async methods (e.g. MVC Controllers), the missing edit & continue is annoying.

                          6 votes
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                            0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                          • Enhance the debugger to decompile and step into managed code without symbols

                            The debugger should automatically decompile managed code for which there are no PDB's or sources. It should permit breakpoints, single-stepping, and Go-to-definition on these decompiled sources.

                            The spectrum of managed code a developer needs to debug is large -- larger then Microsoft's product set. Yet the availability of symbols and sources is sporadic or non-existent, making the typical end-to-end debugging experience inconsistent and frustrating. When the current debugger cannot locate the PDB and sources, it falls back to the Disassembly view, which is of little or no value to a managed code developer.

                            When sources and PDB's are available, they…

                            6 votes
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                              0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                            • Make the MPI CLUSTER DEBUGGER competitve with Totalview or DDT

                              When debugging applications it is common to have 2 instances of a IDE/Debugger running side by side to compare calls stacks, variables, etc. However when trying this with MSVC and MPI Cluster debugger it appears that MSVC has lost its way, or I'm missing something. When starting the MPI CLuster debugger in a second session, the breakpoints appear in the first session of MSVC !!!. It looks like a singleton has taken control... I found a thread on debugging 2 projects but its not focused on side by side debugging, but rather swithcing between projects. We need way to run…

                              6 votes
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                                0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                              • incorporate a "slow motion" debugger.

                                It would be nice to have a feature that added an automatic step-through debugging mode that would step through (or step over) each line at a configurable interval. I find myself debugging a lot of legacy code, observing each line in sequence. Something like this might have some application for observing the flow of data within complex or recursive methods, and would spare me the trouble of mashing F10 constantly.

                                6 votes
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                                  0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                                • When GPU debugging, please add texture bitmap thumbnails to the 'Graphics Object Table', for 'Shader Resource View' objects.

                                  Currently, to view actual textures bound for a draw call, one must first filter the table by 'actively used', select a 'shader resource view', then select the 'object' pointed to by it. I would like to see all bound textures to a draw call at a single glance.

                                  6 votes
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                                    0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Trace debug

                                    Good day, I remember the time when prehistoric QuickBasic allow to execute your code step by step with 1 sec. delay. It was so convenient to see how logic of your code is going, when and where it is turn with which conditions. What about modern days? Is it possible to do the same in VS without thousands pressing of F11?

                                    6 votes
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                                      1 comment  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Expose the DisableAttachSecurityWarning key to the IDE.

                                      Please surface this value up to the IDE or, at the very least, remove its entry from the shipped .vssettings files.

                                      6 votes
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                                        0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                                      • Please allow user to cancel Browsing the Machines in "Attach to Process" window.

                                        When user clicks on Debug menu and chooses Attach to Process... option. A dialog is shown, in that dialog there is a Browse button which evidently lists all the machines from the network. That takes forever to load and there is no option to cancel the Browse operation and user has to kill the process or wait indefinitely.

                                        Please allow cancelling.

                                        6 votes
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                                          0 comments  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Click on method to see the source, IL & would-be JIT/compiled assembly code side by side

                                          http://joeduffyblog.com/2010/09/06/the-premature-optimization-is-evil-myth/

                                          "A colleague of mine used to call C a WYWIWYG language—"what you write is what you get"—wherein each line of code roughly mapped one-to-one, in a self-evident way, with a corresponding handful of assembly instructions. This is a stark contrast to C#, wherein a single line of code can allocate many objects and have an impact to the surrounding code by introducing numerous silent indirections. For this reason alone, understanding what things cost and paying attention to them is admittedly more difficult – and arguably more important – in C# than it was back in the good ole’ C…

                                          6 votes
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                                            1 comment  ·  Debugger  ·  Flag idea as inappropriate…  ·  Admin →
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