For Visual Studio 2012 Update 2 we have decided to include Fakes in VS Premium (in addition to Ultimate) to allow tests to be more easily shared across the whole team.
The Visual C++ team recently released the Visual C++ Refactoring extension for Visual Studio 2013. Check it out at http://visualstudiogallery.msdn.microsoft.com/164904b2-3b47-417f-9b6b-fdd35757d194.ta.speot.is commented
I didn't realise how much I missed decent refactoring support until I spent a significant amount of time in C# with R# before going back to C++.
VAX is pretty good but it falls over for me every so often. If Microsoft could put some solid C++ refactoring tools into VS that would be a huge productivity boost for me.
The linker itself is not a CPU bound problem it has traditionally been an I/O bound problem. So just adding cores is not going to help. Having said that we understand that what you are looking for is a faster linker.
We are currently parallelizing two major phases of the link process. Merging of debug information is perhaps the single most time consuming tasks when it comes to non-whole program optimized builds and we will merge this with the symbol resolution phase of the linker. This should result in better parallelism and improved linker throughput overall.
Hope that helps.
Thanks for the feedback. As a quick update, we are still in planning for the next version of Visual C and as such we are unable to share plans.
Microsoft does still own MFC :)ta.speot.is commented
+3, although this is probably wishful thinking.
Completed in Visual Studio 2013. See the complete list of what’s new for VC++ developers at http://msdn.microsoft.com/en-us/library/vstudio/hh409293.aspx.
We are making more frequent releases that include a balance of updates and enhancements based on our priorities, customer needs, and other influences.
Do you believe we have improved?