Visual Studio IDE

Announcement: Last fall, we migrated this forum to Visual Studio Developer Community to provide you one convenient and responsive system for all feedback. As the final step in the migration, this forum will be closed off completely on June 1st, 2019. We encourage you to visit Visual Studio Developer Community where you can now suggest new ideas, browse and vote on existing ideas, and engage with Visual Studio teams.

We’d like your suggestions and ideas to help us continuously improve future releases of Visual Studio, so we’ve partnered with UserVoice, a third-party service, to collect your feedback. Please do not send any novel or patentable ideas, copyrighted materials, samples or demos for which you do not want to grant a license to Microsoft.

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- The Visual Studio Team

I suggest you ...

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  1. GPU Developing

    Add full feature of GPU Editor on Visual Studio Editor to make developer build efficient work geometrics shape.
    that can improve games shaders styles with easy steps modifier like ComposserFX and MonkeyShader editor and made existing projects solutions built geometry files to help developer for faster learning of GPU Pixel/Vertex Shaders.

    8 votes
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    2 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for taking the time to share this suggestion. This item has been around for a couple of versions of Visual Studio and we haven’t acted on it. Looking at the VS “15” plans, we’re not going to take action on this item, so we’re going to close it. If the suggestion is still relevant, please either take a look to see if there’s another suggestion that’s similar that you can vote on, or open a new suggestion.

    - The Visual Studio Team

  2. Add Functionality to display Normals in Model Viewer

    For the model Viewer it would be helpful to be able to display (/Add/Calculate) Normals (face vertex, etc)..

    this will assist in simple debugging

    3 votes
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    2 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for taking the time to share this suggestion. This item has been around for a couple of versions of Visual Studio and we haven’t acted on it. Looking at the VS “15” plans, we’re not going to take action on this item, so we’re going to close it. If the suggestion is still relevant, please either take a look to see if there’s another suggestion that’s similar that you can vote on, or open a new suggestion.

    - The Visual Studio Team

  3. Directx Initialization and use on Xbox one with C++

    I believe we could make Directx initialization(Direct3d etc) easier, is not that much time is spent on Initialization but it would really speed things up if we could just create an instance of a Direct3d device and change its properties as desired afterwards and start rendering something on the screen. the simpler the better. Most of the properties whenever possible could be set through enums, this could be an additional set of classes that you could provide with each Directx version, so we always keep things simple from the very start.

    Also aside from all this, we should be given…

    3 votes
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    1 comment  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for taking the time to share this suggestion. This item has been around for a couple of versions of Visual Studio and we haven’t acted on it. Looking at the VS “15” plans, we’re not going to take action on this item, so we’re going to close it. If the suggestion is still relevant, please either take a look to see if there’s another suggestion that’s similar that you can vote on, or open a new suggestion.

    - The Visual Studio Team

  4. 20 votes
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    1 comment  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →
  5. I have a game of "up the toothbrush down the lolly" (snakes and ladders) that like for the internet and mobiles. any help.

    The SupertoothNDK project needs a internet and mobile phone presence to end decay the most common global disease that almost affects every one at some time in life.
    "up the toothbrush down the lolly" (snakes and ladders) is one project we would like to develop but none of our volunteers have the skills.
    Can anyone help?

    4 votes
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    1 comment  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →
  6. Microsoft Solitaire Collection/Freecell

    Freecell in Win 8 has been visually updated, but is poor in operation. Why do the cards complete a game so slowly as to add up to 6 seconds to a players time. While it is an excellent idea to time games, it becomes meaningless when some operations are too slow.
    This includes card movement by sliding & click/move is unstable is selection or new placement.
    Developers, please reintroduce the speed elements used in Win 7.

    1 vote
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    0 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for taking the time to share this suggestion. This item has been around for a couple of versions of Visual Studio and we haven’t acted on it. Looking at the VS “15” plans, we’re not going to take action on this item, so we’re going to close it. If the suggestion is still relevant, please either take a look to see if there’s another suggestion that’s similar that you can vote on, or open a new suggestion.
    - The Visual Studio Team

  7. support opengl es 2.0 in winphone 8 and later

    Both IOS and Android support opengl es 2.0, hope Windows Phone 8 and later will support opengl es 2.0, so we can reuse the source code!!!

    53 votes
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    4 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for taking the time to share this suggestion. This item has been around for a couple of versions of Visual Studio and we haven’t acted on it. Looking at the VS “15” plans, we’re not going to take action on this item, so we’re going to close it. If the suggestion is still relevant, please either take a look to see if there’s another suggestion that’s similar that you can vote on, or open a new suggestion.

    - The Visual Studio Team

  8. Intergrate DirectX SDK. So we can directly get started with making games. Without having to put them in ourselves.

    It would be nice if you guys would intergrate the DirectX SDK so we won't have to define libs and stuff. And a DirectX Template would be cool, and handy for beginners who would like to make games with DirectX.

    14 votes
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    2 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for taking the time to share this suggestion. This item has been around for a couple of versions of Visual Studio and we haven’t acted on it. Looking at the VS “15” plans, we’re not going to take action on this item, so we’re going to close it. If the suggestion is still relevant, please either take a look to see if there’s another suggestion that’s similar that you can vote on, or open a new suggestion.

    - The Visual Studio Team

  9. Xbox Hardware, Software, Cablebox Ecosystem

    Perhaps Micrsoft can repeat history by creating another ecosystem stategy with the Xbox. Microsoft could allow hardware vendors to manufacture Xboxes and allow software developers to develop software Apps for the Xbox in addition to games. Many huge firms created by becoming PC builders and software firms. Perhaps, they could repeat this by working with cable TV vendors, wireless, dish providers to allow people to buy their own Xbox cable boxes instead of renting an old slow cable box that can't do anything well. Allow the cable companies to buy and rent out the Xbox cable boxes, but also allow…

    3 votes
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    5 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for taking the time to share this suggestion. This item has been around for a couple of versions of Visual Studio and we haven’t acted on it. Looking at the VS “15” plans, we’re not going to take action on this item, so we’re going to close it. If the suggestion is still relevant, please either take a look to see if there’s another suggestion that’s similar that you can vote on, or open a new suggestion.

    - The Visual Studio Team

  10. VB powered for Games Developing

    I know that XNA is very very useful, but... why could not be released a XNA version for vb.net? Not all the windows community program in C# or C++... In my opinion that could be a useful program...

    11 votes
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    3 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for taking the time to share this suggestion. This item has been around for a couple of versions of Visual Studio and we haven’t acted on it. Looking at the VS “15” plans, we’re not going to take action on this item, so we’re going to close it. If the suggestion is still relevant, please either take a look to see if there’s another suggestion that’s similar that you can vote on, or open a new suggestion.

    - The Visual Studio Team

  11. Better XNA-Support and more samples

    The phone-development tools were great, no question about it. But they seem always as a plugin, that doesn't really belong to VS. For testing on phone, you have to dig out the deployment tool out of the deepth of your file system... why is there no special VS-Environment, when working on a XNA-Project? Making the UI dark (look at premiere), so you can see immediately, which type of project you're working on. This coloring of the UI, depending on the project-type would be great... or it is possible right now and I'm too dumb, to find it out.

    Shot: Better…

    57 votes
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    3 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for taking the time to share this suggestion. This item has been around for a couple of versions of Visual Studio and we haven’t acted on it. Looking at the VS “15” plans, we’re not going to take action on this item, so we’re going to close it. If the suggestion is still relevant, please either take a look to see if there’s another suggestion that’s similar that you can vote on, or open a new suggestion.

    - The Visual Studio Team

  12. Kodu

    Publish a .NET Kodu API for 3rd party extensions written in C#/VB:
    - figures
    - physics engine
    - algorithms of all kind.

    This should enable us to develop all kinds of 3D figures as well as strategy games.

    Kodu is an excellent environment to teach the ideas of programming. However the smooth path to VS/.NET coding which would be attractive to students is missing.

    31 votes
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    0 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for taking the time to share this suggestion. This item has been around for a couple of versions of Visual Studio and we haven’t acted on it. Looking at the VS “15” plans, we’re not going to take action on this item, so we’re going to close it. If the suggestion is still relevant, please either take a look to see if there’s another suggestion that’s similar that you can vote on, or open a new suggestion.

    - The Visual Studio Team

  13. 5 votes
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    1 comment  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    I want to personally thank you for taking the time to share this suggestion. Since the suggestion you raised has not gathered many votes, the Visual Studio team is closing it at this time.

    If you would like us to reconsider this, please create a new suggestion. Again, thank you for sharing with us!

    Paul Chapman
    Program Manager, Visual Studio

  14. C++: Windows Phone Development

    Allow C++ development in Windows phone, to the level of making it possible to use memory display of data to optimize cache accesses.

    70 votes
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    1 comment  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

    Thanks for taking the time to share this suggestion. This item has been around for a couple of versions of Visual Studio and we haven’t acted on it. Looking at the VS “15” plans, we’re not going to take action on this item, so we’re going to close it. If the suggestion is still relevant, please either take a look to see if there’s another suggestion that’s similar that you can vote on, or open a new suggestion.

    - The Visual Studio Team

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