I suggest you ...

Provide multiple debug channel output windows

Like the Sony Playstation used to do (or still does?) with the TTY channels, it would be great to be able to specify an output stream / channel for debug / diagnostic text so each channel appears in it's own output window. I do this in engine already, but it would be great to be able to view the channels externally within Visual Studio as well

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Malcolm Sparrow shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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