I suggest you ...

Hardware Accelerated Graphics for C# and Visual Basic.Net

There is currently a gap for hardware accelerated graphics support in both C# and Visual Basic.Net. With no more support for XNA(full support was never even given in Visual Basic.Net) and the latest version of DirectX not supported in C# and Visual Basic.Net we are left with outdated or unmanaged solutions that provide hardware accelerated graphics operations.

How are developers expected to create advanced games in C# or Visual Basic.Net without proper support? This is unacceptable and should be addressed immediately.

I propose that, since Microsoft has taken a stance to no longer support XNA, to allow programmers to develop the latest versions of DirectX in C# or in Visual Basic.Net.

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    David Day shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

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