Add Auto-Reload to Visual Studio when adding C# scripts to the project from Unity
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There is an option in Visual Studio to auto reload when changing a file as long as there are no unsaved changes, but there is no option to auto reload when adding files to a project.
Everytime adding a new script inside of Unity we get a prompt in Visual Studio to Reload/Reload All. It would be really nice to have UnityVS handle this since it happens a ton of times during the development of a project and it is something it really should be doing anyway.
Thanks for the suggestion, that’s indeed something we’re looking into!
Jb Evain, Dev Lead, Tools for Unity
Guillaume Zahra commented
Any news please ?
Lazlo Bonin commented
Is there any update on this issue?
Agreed. I would love a fix to this as well.
Any updates to this? Because yes I want this in my life.
durvesh naik commented
true, sometimes closing and opening of script needs to be done to get that reload pop up
I agree it is really aggravating to have to reload all scripts every time I create or delete or move something in unity... I know this is a small issue but after all the problems I have had trying to get the two programs to play nicely together this is just one more thing imo
This would be useful. :)