Visual Studio IDE

Announcement: This forum has been migrated to provide our customers one convenient and responsive system for all feedback. You can now suggest new ideas, browse and vote on existing ideas in the Visual Studio Developer Community. To learn more about the migration to Visual Studio Developer Community please check out the release blog post.

We’d like your suggestions and ideas to help us continuously improve future releases of Visual Studio, so we’ve partnered with UserVoice, a third-party service, to collect your feedback. Please do not send any novel or patentable ideas, copyrighted materials, samples or demos for which you do not want to grant a license to Microsoft.

This site is for feature suggestions; if you need to file a bug, you can visit our Developer Community website to get started.

Note: your use of the portal and your submission is subject to the UserVoice Terms of Service & Privacy Policy and license terms.

We look forward to hearing from you!
- The Visual Studio Team

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  1. XNA 5

    Please continue to work on XNA. It's a great way for indie game developers like myself to make games and give them to the world. XNA gave us the ability to put our games, easily, on the most popular platforms, and to just dump XNA would be therefor heartbreaking... I implore you to keep working on XNA so we C# developers can still make amazing games!

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      392 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

      Back in 2013, we announced that XNA 4.0 would be the last release of the XNA framework. We thank all of you who used XNA in your games, and we’re humbled by the number of you who want an XNA 5.0! However, XNA 5.0 is not something we’ll be developing.

      We know that many of you want to use cross-platform engines to build your games and deploy them in all the places that gamers care about – Xbox, Windows, Sony PlayStation, Nintendo Wii, iOS, Android and more. Now, there is an amazing ecosystem of game frameworks and engines that support building games on Windows and across all platforms.

      If you are looking to port your existing XNA game to Windows 10 UWP, please explore the MonoGame framework, which is an open-source, cross-platform implementation of XNA, supporting Windows 10 UWP and a variety of other platforms. If you are…

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        0 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →

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