My app (and a few other devs that I know) have apps that use push notifications with Google Cloud Messaging and Google Maps (which needs Open GL 2). The emulator is currently miles ahead performance wise vs the regular Android emus, but these two limitations are preventing me from using it for certain development scenarios.
Unfortunately, we’re unable to accommodate this request. We do not have the GMS packages (which Google apparently does not license to other emulator providers). It is interesting to note how other emulators have addressed this problem, eg. Xamarin and Genymotion. These methods may work in our emulator. Thanks!
- The Visual Studio team
Lollipop 5.0 and newer versions of Android support x64 devices. It would be nice to have debug targets that emulated x64 devices running Lollipop.25 votes
Unfortunately, the work required to do this in the emulator is too significant. Cross-Platform C++ will soon support 64-bit debugging to a physical device, but the emulator will not. Thanks for the suggestion, keep them coming!