Visual Studio IDE

Welcome to the Visual Studio UserVoice site. Let us know what you would like to see in future versions of the Visual Studio suite of products. This site is for suggestions and ideas. If you need to file a bug, you can visit our Developer Community website to get started. 

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We look forward to hearing from you!

- The Visual Studio Team
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  1. add the ability to customize default properties when adding items to forms in design view

    When you add a control to a form properties are set to certain defaults. I would love the ability to change those defaults.

    For example, I add a Label and some of the Properties are AutoSize = True, Enabled = True, TextAlign = TopLeft Font = MS Sans Serif 8.25 pt.

    I would like to be able to change those default properties to whatever I wish. So anytime I add a label, it would have properties such as AutoSize = False, Enabled = False, TextAlign = MiddleCenter, Size = 75, 40, Font = Comic Sans Bold 20 pt. instead of…

    2 votes
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      0 comments  ·  Windows Forms  ·  Flag idea as inappropriate…  ·  Admin →
    • Tfs 2015 comparison is not detecting "Tab" and "no tab". Which can be detected by TFS 2010.

      Tfs comparison is not detecting "Tab" and "no tab". Which can be detected by TFS 2010. So while working with 2015, we still need to compare files with tfs 2010 is quite annoying.

      1 vote
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        0 comments  ·  IDE and Editor  ·  Flag idea as inappropriate…  ·  Admin →
      • Add something similar to __builtin_expect() from gcc (LIKELY(), UNLIKELY())

        Maaaaaaany notable codebases (eg. node.js, nginx, perl, python) are making use of LIKELY() and UNLIKELY() macros implemented with __builtin_expect(). It's the simplest and the most reasonable way to assist compiler with branch prediction. It is supported both by clang and gcc, but not by MSVC.

        I'm aware of PGO, but it's awkward to use and you can't except cross-platform open-source projects to start using it.

        Please add something similar to Visual C++ compiler. Maaaany projects would benefit from that, and it doesn't seem to be that hard to implement since you already have PGO and __assume.

        3 votes
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          0 comments  ·  Languages - C++  ·  Flag idea as inappropriate…  ·  Admin →
        • Have Cocos2d-x template that has Windows and Android compile options

          Have Cocos2d-x template that has Windows and Android compile options

          1 vote
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            0 comments  ·  Games  ·  Flag idea as inappropriate…  ·  Admin →
          • Install of 15 just gosh darn rebooted without warning.

            Don't have install of 15 just gosh darn reboot without warning.

            1 vote
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              0 comments  ·  Install  ·  Flag idea as inappropriate…  ·  Admin →
            • Make f# a first class citizen

              Please make F# a first class citizen. Amazing that I have been using it for over a year and the tooling from Microsoft is still so bad.

              Lots of time wasted on a GREAT language due to POOR support in Visual Studio.

              1 vote
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                0 comments  ·  .NET  ·  Flag idea as inappropriate…  ·  Admin →
              • Allow code within a compiled project to enumerate the conditional symbols used to build it

                While conditional symbols can alter the code generated there is no way for a compiled program to enumerate the symbols used to compile it.

                If this were possible then programs could log this information or notify administrators as to how the code was built, providing verification that the correct symbols were used for a given use case.

                Manual mechanisms could be build around the compilers, but those mechanisms might themselves become points of failure.

                3 votes
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                  0 comments  ·  .NET  ·  Flag idea as inappropriate…  ·  Admin →
                • all leave us alone - so we can get on with our jobs!!!!

                  I attach a file to a tfs item - and it renders it unusable on my machine!!!!!
                  Your products are sh*te!!!!

                  1 vote
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                    0 comments  ·  IDE and Editor  ·  Flag idea as inappropriate…  ·  Admin →
                  • When creating a C# project template, simplify updates by using an existing MyTemplate.vstemplate

                    VS makes it very easy to create a template. However, the process of updating the template once it is created winds up being an ad-hoc exercise.

                    When I choose File->Export Template..., VS should look in the folder of a project I use for a MyTemplate.vstemplate file, or the same file that gets placed in the template zip file itself. Then, when VS presents the wizard for creating the template, it should pre-populate all the fields from this file, allowing the user to change them at that time, and otherwise preserve this file as it exists.

                    0 votes
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                      0 comments  ·  IDE and Editor  ·  Flag idea as inappropriate…  ·  Admin →
                    • View texture and sampler descriptors in shader disassembly debugger

                      When debugging a shader in disassembly view, we appear to be missing the ability to view a few things that would make it fully functional.
                      There doesn't appear to be any way to inspect the texture or sampler objects in disassembly view.
                      For example, I'm trying to debug a shader that produces an unexpected value from sampling a texture at a specific location.
                      I can see the texture and all the other relevant state for the dispatch looks fine in the main graphics analyzer view but when stepping the debugging of a specific thread, I see an unexpected result for…

                      1 vote
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                        0 comments  ·  Debugging and Diagnostics  ·  Flag idea as inappropriate…  ·  Admin →
                      • Make the latest Win10 SDK available for download in the installer

                        Right now, the installer only offers the latest Windows 10 sdk as of the release date of the preview build. It would be useful for those of us who are Windows insiders if we could also grab hold of the latest Win10 sdk in the installer.

                        3 votes
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                          0 comments  ·  Install  ·  Flag idea as inappropriate…  ·  Admin →
                        • Enable generic constraints to reference properties of Type

                          You see a lot of requests for different "additions" to constraints for generics.

                          It seems to me that a lot of them boil down to:

                          "Let me constrain it by one (or more) of the 'IsXXXX' properties of System.Type"

                          IsEnum
                          Isinterface
                          IsClass
                          IsAbstract
                          IsValueType

                          1 vote
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                            0 comments  ·  Languages - C#  ·  Flag idea as inappropriate…  ·  Admin →
                          • Search option to skip unversioned files

                            In the 'Find and Replace' -> 'Find options' add a check box to only search versioned files. This option would allow the find-in-files to quickly pass all the bin and obj folders which most repositories ignore.

                            3 votes
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                              0 comments  ·  IDE and Editor  ·  Flag idea as inappropriate…  ·  Admin →
                            • Stop resetting "Find and Replace -- Find Options" everytime it is shown

                              Everytime I use Ctrl+Shift+F to find all instances in solution or whatever, it resets all options under "Find Options" in this window.

                              This is NOT how it used to behave as late as VS2012 and it is particularly frustrating in terms of productivity inefficiency. I would like it to always save the last settings used when opening Find and Replace instead of always resetting everything.

                              If this is indeed an option, I would love to be enlightened as to where it is, because I've searched long and hard and come up with nothing.

                              Thanks

                              4 votes
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                                0 comments  ·  IDE and Editor  ·  Flag idea as inappropriate…  ·  Admin →
                              • Expand preprocessor macros for compiler diagnostics

                                Debugging compiler errors in big macros is quite difficult currently, due to the compiler not highlighting the error in the preprocessed source, but the input.

                                Both GCC and clang print useful diagnostics:

                                foo.c: In function 'foo':
                                foo.c:6:10: error: 'r' undeclared (first use in this function)
                                return r; \
                                ^
                                foo.c:9:1: note: in expansion of macro 'LONG_MACRO'
                                LONG_MACRO(int)

                                MSVC, in comparison, only highlights the actual macro as an error:

                                foo.c(9): error C2065: 'r': undeclared identifier

                                The minimal example, plus the output of GCC and MSVC are attached.

                                7 votes
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                                  0 comments  ·  Languages - C++  ·  Flag idea as inappropriate…  ·  Admin →
                                • Implement the C++17 [[fallthrough]] annotation and add an optional compiler warning for non-annotated switch fallthroughs

                                  The accidental omission of a 'break' statement in a 'switch' is a very common source of bugs. C++17 has approved [[fallback]] as an official way of annotating intentional fall-throughs.

                                  It would be very helpful to programmers if Visual C++ could implement support for this annotation quickly (i.e., before C++17 is fully ratified, which could take quite a while), and also implement an optional compiler warning for when a non-annotated fall-through is found.

                                  Clang already supports this via the -Wimplicit-fallthrough option (see http://stackoverflow.com/a/27965827/434413), but Visual C++ programmers currently have no such option

                                  29 votes
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                                    1 comment  ·  Languages - C++  ·  Flag idea as inappropriate…  ·  Admin →
                                  • Allow specifying IDE elevation in the solution file

                                    Some of my projects require elevation while others don't. Will be good if this was a flag on the solution so that the IDE automatically restarts elevated when such solution is loaded.

                                    1 vote
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                                      0 comments  ·  IDE and Editor  ·  Flag idea as inappropriate…  ·  Admin →
                                    • Its Time Visual Studio can use .net framework on other platforms,

                                      Simple Down load VS from the different OS app stores at the Microsoft sale Price and start developing .net applications on the host OS.For iOX Microsoft can push some of its Apple shares to make allow it to be used as a development platform. All other OS's should be easy. Consider the same issues you had getting Microsoft Office on all platforms

                                      3 votes
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                                        1 comment  ·  IDE and Editor  ·  Flag idea as inappropriate…  ·  Admin →
                                      • Add task runner explorer binding for file save

                                        For the task runner explorer, there are "build", "open" , and "clean" bindings. However, there is no binding that ties into a file save. That would be a nice addition.

                                        7 votes
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                                          0 comments  ·  Languages - JavaScript  ·  Flag idea as inappropriate…  ·  Admin →
                                        • Generate Entity Framework models from Database Project

                                          Allow for Entity Framework code first model generation to target a Database Project and generate or update the entity models from the SQL files contained in the project.

                                          3 votes
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                                            0 comments  ·  SQL Server and Data Tools  ·  Flag idea as inappropriate…  ·  Admin →
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