Allow .NET games on Xbox One
Yesterday was announced that Xbox One will allow indie developer to easily publish games on Xbox One.
Lots of indie developers and small game company are using .NET to develop games. Today, we are able to easily target several Windows platforms (Windows Desktop, Windows RT and Windows Phone 8) as well as other platforms thanks to Mono from Xamarin.
As we don't know yet the details about this indie developer program for Xbox One, we would love to use .NET on this platform - with everything accessible, from latest 4.5 with async, to unsafe code and native code access through DLLImport (and not only through WinRT components)
Please make .NET a compelling game development alternative on Xbox One!

Thanks for your feedback! As we announced at //BUILD/, we are excited to enable all developers to be able to build Universal Windows apps and games using .NET that will run on Xbox One. We released a developer preview for Xbox with this support at //BUILD/ that many of you have already used to build or test your Universal Windows apps and games on Xbox. We are gearing up towards making this available in its final form later this Summer, and are looking forward to seeing all of the great apps and games that you are building for Xbox!
You don’t need to be an ID@XBOX developer to experiment, create, and test games or apps on Xbox One, but you do need to enroll with ID@XBOX if you want to publish and sell a game on Xbox One or take advantage of Xbox Live on Windows 10. To join our community of independent developers and enthusiasts, register for ID@XBOX (http://www.xbox.com/en-us/Developers/id)
To get started today with UWP on Xbox go to: https://msdn.microsoft.com/windows/uwp/xbox-apps.
Thanks,
Unni
Program Manager, Visual Studio
295 comments
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Anonymous commented
Xbox one MUST support .net framework
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Kitkom Xu commented
More choices, more games. +3
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Philippe Da Silva commented
If Microsoft wants a brand-new platform with a lot of content, they not only should make the publishing process easy, but also make producing process easy.
.Net has a track record showing how it eases development and improves productivity allowing small studios to invest on it without risking to go to personal bankruptcy.
Obviously: +3 ;-)
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EmiX commented
It's unbelievable that this kind of things should be suggested.
I can't understand why thousands of developers at microsoft can't think on this type of obvious integration using their own technology.
Anyway, this suggestion deserves much more than +3 -
Harween64 commented
Agree too !
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Julien Noble commented
I really hope this happens!
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Anonymous commented
I can hardly imagine that it wouldn't be the case, but a +3 won't hurt :-)
Philippe Monteil
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Dev.D commented
Agree +3!
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Anonymous commented
This would be great!
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Joshua Christensen commented
+3
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Alex Yakobovich commented
I'd provide more than 3 votes for this if I could.
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Steve Williams commented
I pledge 3 votes to this (more if I could).
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Tom Spilman commented
If we have .NET and SharpDX you can count on MonoGame providing an XNA replacement on XB1.
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Allan Kaliel commented
Yes pls!!!!
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Pete commented
Agree! +3