60 votesTom Spilman supported this idea ·
2,029 votesTom Spilman commented
Anyone that wants DirectX in C# should just go grab SharpDX (http://www.sharpdx.org). It is an excellently thin C# wrapper around DirectX.
If you want XNA in Metro then go look at MonoGame (http://monogame.codeplex.com) which current has Metro support working in a development branch.
While it would be nice for MS to provide an official DirectX binding for C#... it isn't necessary.