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  1. 4 votes
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    1 comment  ·  Visual Studio IDE » Developer Community  ·  Flag idea as inappropriate…  ·  Admin →
    MouseCoder commented  · 

    This would be a good addition, but I'm all out of votes.

    The installer needs to be made more robust in general.

    For that matter, .5 versions later, Visual Studio itself still acts like it's in beta.

    Although to be fair, VS17 is a major, massive increase in supported stuff...(for lack of a better word).

  2. 7 votes
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    1 comment  ·  Visual Studio IDE » Debugging and Diagnostics  ·  Flag idea as inappropriate…  ·  Admin →
    MouseCoder commented  · 

    ...This looked like a bad idea on first glance. But the more I think about it, the more I don't see a problem with it.

    ...I'm just not sure I see the use-case. Could you elaborate on that?

  3. 6,273 votes
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    257 comments  ·  Visual Studio IDE » IDE and Editor  ·  Flag idea as inappropriate…  ·  Admin →
    MouseCoder commented  · 

    Unfortunately, Linux, being a kernel that theoretically anyone can modify, has a lot of variants. Fortunately, some things tend to be common between sets, but still... Not nearly as easy to port to all those platforms, as to build for Windows or Mac.

    It probably is coming, but even then, it's gonna take time.

    OTOH, I suppose they could port Visual Studio to .Net, and then it would run on Linux... /silly

  4. 2,308 votes
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    33 comments  ·  Visual Studio IDE » Languages - C#  ·  Flag idea as inappropriate…  ·  Admin →
    MouseCoder commented  · 

    Native support for 3D graphics in .Net sounds good to me. No more interop slowdown to call down into C++.

    Libraries could be organized by shader model, and implemented using DirectX/OpenGL depending on platform. So, for example, System.Graphics.ShaderModel.SM3_0 would contain classes, structs, enums, etc., relating specifically to 3D graphics using Shader Model 3.0, and System.Graphics.ShaderModel.Generic would automatically route to the highest supported Shader Model.

    Voted.

    MouseCoder supported this idea  · 
  5. 217 votes
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    8 comments  ·  Visual Studio IDE » Languages - C#  ·  Flag idea as inappropriate…  ·  Admin →
    MouseCoder commented  · 

    C# 8.0 - Default interface methods looks like it'll mostly solve this.

    https://github.com/dotnet/csharplang/issues/52

    MouseCoder commented  · 

    I have free votes, so I added a couple here.

    It's unfortunate that mixins and traits seem relatively unknown.

    MouseCoder supported this idea  · 
    MouseCoder commented  · 

    I'm out of votes, but I'm commenting to add my support for this feature. Mixins and Traits will both be incredibly powerful, and are the next logical extension to OOP.

  6. 3,388 votes
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    34 comments  ·  Visual Studio IDE » Languages - C#  ·  Flag idea as inappropriate…  ·  Admin →
    MouseCoder commented  · 

    @"Anonymous": What you are doing is spam. Your repeated copy-and-paste (yes, I've seen the same comments in more than one thread) not only contributes nothing to the discussion, it is off-topic.

    With a major revision about every two years, .Net is developing at a rapid pace. No, it's not perfect, but then, neither is Java. If I decided to spam Java's boards about its imperfections that would not be helpful, either, and would do little other than stir up bad feelings between proponents of the languages.

    MouseCoder supported this idea  · 
  7. 3,361 votes
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    21 comments  ·  Visual Studio IDE » Languages - C#  ·  Flag idea as inappropriate…  ·  Admin →
    MouseCoder supported this idea  · 
  8. 6,013 votes
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    212 comments  ·  Visual Studio IDE » Languages - C#  ·  Flag idea as inappropriate…  ·  Admin →
    MouseCoder supported this idea  · 
  9. 11,267 votes
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    under review  ·  515 comments  ·  Visual Studio IDE » .NET  ·  Flag idea as inappropriate…  ·  Admin →
    MouseCoder supported this idea  · 
  10. 241 votes
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    6 comments  ·  Visual Studio IDE » Languages - C#  ·  Flag idea as inappropriate…  ·  Admin →
    MouseCoder supported this idea  · 

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